Doing an HD Remake the Right Way

This is part 1 of a series. Part 2 (regarding Final Fantasy VI) is here. Final Fantasy V just came out on Steam. This is a beloved classic game, but the way they've done the HD upgrade just makes me cringe. This particular version is a port from the mobile… »

Ad Blockers and the Four Currencies

Apple recently allowed Ad-blocking in iOS 9. Some people responded like this: Every time you block an ad, what you're really blocking is food from entering a child's mouth. There's more nuanced takes, but these two are the best, the first elegantly showing how Apple is a master of cynically… »

OpenFL for Home Game Consoles

CONTEXT: This is a presentation I recently gave at WWX2015 (WorldWide Haxe conference) in Paris, France. Briefly stated, Defender's Quest HD and Defender's Quest II use three core technologies: Haxe is the programming language OpenFL is our framework HaxeFlixel is our game engine 10 second summary: Haxe is a programming… »

Mods, Salutary Neglect, and Storks

Okay so let's talk about this whole Steam Workshop paid mods thing, the internet freakout, and its subsequent reversal. Some very good points have been brought up by the "against" crowd, among them: No try-before-you-buy No strong assurance of refunds or support Mods are often interdependent, fear of fracture Now… »

Automated Transparent Development

Every game developer has a dilemma -- you need to make a game (development), and you need to tell people about it (marketing) so they'll get it when it comes out. The more you do one, the more you neglect the other. If you just keep your head down and… »

Defender's Quest 2 - Weaselmancer and cast preview

Last week we posted about DQ1HD and DQ2's milestone plan. Today let's supplement that with a sneak peek at some characters for Defender's Quest 2. A while back we posted a little bit about Javir, Terevan and "New Guy" but let's add a few other characters to the mix. Today… »