An Algorithm for Discovering "Hidden Gems"

So you've probably seen that Ars Technica article that has magically reverse-engineered every steam game's  gross (sales+free-key-redemption) numbers.Everyone's talking about this graph:The obvious first statement is "WOWS! Video games are a hit-driven business!!!" For what it's worth, our game Defender's Quest is probably located somewhere between… »

Nobuo Uematsu to work on Defender's Quest 2

So I promised everybody some news. I was originally going to post this yesterday, but that just happened to be Liar's Day, so we decided to wait one more day.Here's the press release we sent out to some journalists:Level Up Labs is pleased to announce that Defender's Quest… »

Defender's Quest 2 March Update

Alrighty! Time for an update on where we are in Defender's Quest 2.Those of you who follow me on twitter know I've been active, but I sometimes forget that our followers are spread out over multiple channels - our forum, our steam page, our gog page, our newsletter/website,… »

Flash is dead, long live OpenFL!

I've been a stalwart Flash developer for 15 years, so nothing bothers me more than greatly exaggerated reports of Flash's premature demise. Even today, Flash remains a very viable platform with a large install base and a relatively healthy commercial ecosystem. Many awesome games have been written in Flash and/… »

Playing Defender's Quest with the Steam Controller

So I got back from Steam Dev Days. You might have heard that everyone who attended got a Steam Controller prototype from Valve, as well as one of the many Steam Machine models (courtesy of Intel).Bottom line -- it's pretty good! Read on for more details. This is the… »

WhoLetsPlay - 2014 plans

Hey everybody!So, now that it's officially 2014, I thought I'd lay out some plans for how to get this little movement off the ground before all of our momentum peters out.So, here's today's agenda1. Communication structure2. Removing me as a bottleneck3. Legal stuff4. Web stuff5. Raising a small… »