Story-telling as Problem Solving: Defender's Quest (GDC 2013 Narrative Summit)

We (Writer James Cavin and Programmer/Generalist Lars Doucet) initially gave this talk at GDC 2013 in the Game Narrative summit. I'm posting the slides and script here as a blog post, but if you prefer a video, you can watch a recording of this talk here. This talk has… »

Youtube and the new AudioVisual Literacy

I've been thinking about writing, journalism, and Youtube a lot lately, and I just realized something: we're moving to a new form of "writing" based on recorded oral culture.Traditionally, "oral tradition" had no recording method other than people's memory (which can be surprisingly reliable, a far cry from the… »

Steam Linux Sale : Results

Shortly after we published our giant sales report, Defender's Quest: By the Number, part 2, the Steam Linux client officially went public and was accompanied by a site-wide sale.The Linux sale featured every single Linux-compatible game on the service, including Defender's Quest.  In preparation for this article, I… »

Indie Solidarity - Telepath Tactics

Today a bit of a personal post.We have been pretty successful with Defender's Quest as of late, being fortunate enough to get on Steam, GOG, and reap the benefits of that attention. We're still not filthy rich, but we're now generating enough sales that if this keeps up I… »

Tourette Quest - Media, Magic, and Nostrils!

The reaction to my super-dinky "Tourette's Quest" prototype has completely floored me.  For those of you just joining us, a few weeks ago I wrote a blog post about a new game project of mine, where I explore what it's like to have Tourette's Syndrome through the lens… »

Free 2 Play and the Four Currencies

One of my most popular articles was "Piracy and the Four Currencies", which explains the economics of piracy in terms of four "psychological currencies": money-dollars ($M), time-dollars ($T), pain-in-the-butt dollars ($P) and integrity-dollars ($I). Purchases don't just cost money; they also cost different amounts of time, pain-in-the butt, and (sometimes)… »