marketing

Automated Transparent Development

Every game developer has a dilemma -- you need to make a game (development), and you need to tell people about it (marketing) so they'll get it when it comes out. The more you do one, the more you neglect the other. If you just keep your head down and…

Doubling Down on Community

So pretty much everybody is talking about this Indie Bubble thing and how it's going to eat all our faces. I really have nothing useful to add except to agree that yes, times are changing. Cliffski has access to inside information about upcoming changes at Valve and thinks everything will…