news

DQ2 Update and DQ1-HD Announcement

So, it's been a while since we last talked about Defender's Quest 2. I have three big things to talk about today: General updates Announcing Defender's Quest 1 HD re-release Progress on Defender's Quest 2 General updates So those of you who follow this blog will know we keep a…

Automatic Progress Tracking

I have two jobs: Make a video game Tell people about it I'm much better at the former than the latter. Until recently, the "news" section of Defender's Quest 2 was conspicuously bare, not exactly a huge vote of confidence. That didn't mean we've been idle, though -- we've been…

Doubling Down on Community

So pretty much everybody is talking about this Indie Bubble thing and how it's going to eat all our faces. I really have nothing useful to add except to agree that yes, times are changing. Cliffski has access to inside information about upcoming changes at Valve and thinks everything will…

Defender's Quest 2 Engine progress - resolution!

A big thing I'm trying to work on for the DQ2 engine is robust support for multiple resolutions, particularly HD. The previous game was hard-locked to 800x600.Here's a screenshot from today's build of the DQ2 engine, using the DQ1 data set: I'd post it in 1080p, but that's so…

Nobuo Uematsu to work on Defender's Quest 2

So I promised everybody some news. I was originally going to post this yesterday, but that just happened to be Liar's Day, so we decided to wait one more day.Here's the press release we sent out to some journalists:Level Up Labs is pleased to announce that Defender's Quest…

Defender's Quest 2 March Update

Alrighty! Time for an update on where we are in Defender's Quest 2.Those of you who follow me on twitter know I've been active, but I sometimes forget that our followers are spread out over multiple channels - our forum, our steam page, our gog page, our newsletter/website,…