technical

Automatic Progress Tracking

I have two jobs: Make a video game Tell people about it I'm much better at the former than the latter. Until recently, the "news" section of Defender's Quest 2 was conspicuously bare, not exactly a huge vote of confidence. That didn't mean we've been idle, though -- we've been…

Doubling Down on Community

So pretty much everybody is talking about this Indie Bubble thing and how it's going to eat all our faces. I really have nothing useful to add except to agree that yes, times are changing. Cliffski has access to inside information about upcoming changes at Valve and thinks everything will…

Defender's Quest 2 Engine progress - resolution!

A big thing I'm trying to work on for the DQ2 engine is robust support for multiple resolutions, particularly HD. The previous game was hard-locked to 800x600.Here's a screenshot from today's build of the DQ2 engine, using the DQ1 data set: I'd post it in 1080p, but that's so…

An Algorithm for Discovering "Hidden Gems"

So you've probably seen that Ars Technica article that has magically reverse-engineered every steam game's  gross (sales+free-key-redemption) numbers.Everyone's talking about this graph:The obvious first statement is "WOWS! Video games are a hit-driven business!!!" For what it's worth, our game Defender's Quest is probably located somewhere between…