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procedural death labyrinth

A collection of 3 posts
design

On Procedural Death Labyrinths

A few weeks ago Tanya X. Short said, "Never Say Roguelike. [http://www.gamasutra.com/blogs/TanyaXShort/20131119/204988/Never_Say_Roguelike.php] " I usually shy away from vocabulary fights and let smarter people than me hash it out [http://lesswrong.com/lw/od/37_ways_that_words_
03 Dec 2013 5 min read
design

Tourette Quest - Media, Magic, and Nostrils!

[http://files.fortressofdoors.com/images/tsquest_002_leif.gif] The reaction to my super-dinky "Tourette's Quest" prototype has completely floored me.  For those of you just joining us, a few weeks ago I wrote a blog post [https://www.fortressofdoors.com/2012/11/tourettes-quest.html]about
14 Dec 2012 10 min read
design

Tourette's Quest

Ever since we launched Defender's Quest [http://www.defendersquest.com/] on Steam [http://store.steampowered.com/app/218410/], GOG [http://www.gog.com/en/gamecard/defenders_quest], and other [http://www.gamersgate.com/DD-DQCF/defenders-quest-valley-of-the-forgotten] fine [http://www.desura.com/games/defenders-quest-valley-of-the-forgotten] stores [http://impulsedriven.com/products/ESD-IMP-W3777]
09 Nov 2012 8 min read
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