dq2 Automatic Progress Tracking I have two jobs: 1. Make a video game 2. Tell people about it I'm much better at the former than the latter. Until recently, the "news" section of Defender's Quest 2 was conspicuously bare, not exactly a huge vote of confidence. That didn&
news Doubling Down on Community So pretty much everybody is talking [http://jeff-vogel.blogspot.com/2014/05/the-indie-bubble-is-popping.html] about this [http://gamasutra.com/blogs/RobertFearon/20140526/218535/Popping_The_Indie_Bubble.php] Indie Bubble thing [http://gamasutra.com/blogs/MeganFox/20140527/218539/Indie_Bubble_Buts_What_Do_We_Do_
defender's quest Defender's Quest 2 Engine progress - resolution! A big thing I'm trying to work on for the DQ2 engine is robust support for multiple resolutions, particularly HD. The previous game was hard-locked to 800x600. Here's a screenshot from today's build of the DQ2 engine, using the DQ1 data set: [http:
steam An Algorithm for Discovering "Hidden Gems" So you've probably seen that Ars Technica article [http://arstechnica.com/gaming/2014/04/introducing-steam-gauge-ars-reveals-steams-most-popular-games/] that has magically reverse-engineered every steam game's gross (sales+free-key-redemption) numbers. Everyone's talking about this graph: [http://www.