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December's Quest

Hey everyone! Let's talk about what we've been up to lately. Stuff I'm gonna talk about today DQDX engine Controller support DQII progress tracker New DQII tools Have some free open source board games 1. DQDX engine Controller support So back in November I helped give a talk about the…

Defender's Quest Deluxe Launches Today

Defender's Quest Deluxe launches right now. Our new presskit is here: http://www.defendersquest.com/presskit Our site: http://www.defendersquest.com On Steam: http://store.steampowered.com/app/218410 On GOG: https://www.gog.com/game/defenders_quest Here's how to get the update if you already own the…

Defender's Quest II: Uematsu Music, Battle Art, Story!

LARS: We've got a treat for you all today, a new Defender's Quest II story post courtesy of our writer James Cavin, a preview of the latest art, and -- the first of several tracks composed by legendary Final Fantasy composer Nobuo Uematsu! Yes you read that right, several. Our…

Doing an HD Remake the Right Way

This is part 1 of a series. Part 2 (regarding Final Fantasy VI) is here. Final Fantasy V just came out on Steam. This is a beloved classic game, but the way they've done the HD upgrade just makes me cringe. This particular version is a port from the mobile…

Automated Transparent Development

Every game developer has a dilemma -- you need to make a game (development), and you need to tell people about it (marketing) so they'll get it when it comes out. The more you do one, the more you neglect the other. If you just keep your head down and…

I Wish Upon a Steam

I write about Steam a lot, because they hold my fate in their hands like a tiny bird. (Photo by Chris Yarzab, link) Given the recent flood of games onto Steam, I had high hopes for the long-awaited Discovery update, which introduced "organic" traffic channels such as customized home pages,…