dq2 Featured Year end retrospective-- DQ2 Progress Report for November 2022 Now that we're into December, I think it's useful to take a step back and look at where things stand with the game, and review everything we've accomplished in the last year.
dq2 Content Push -- DQ2 Progress Report for October 2022 October marks the beginning of a concerted content push for the game.
dq2 Rebalancing -- DQ2 Progress Report for September 2022 Rebalancing levels in response to testing & fancy scripts to auto-balance the economy.
dq2 Featured Bug Hunt -- DQ2 Progress Report for August 2022 A month's worth of bugfixing, bigger portraits, and path tracers that won't give you a heart attack.
dq2 Buff Snakes -- DQ2 Progress Report for July 2022 New features include wave mutations and connected snake-like enemies. We're also nearing the end of our big level design push.
dq2 Fireworks -- DQ2 Progress Report for June 2022 New levels, new cannons, new abilities, new bosses, multiple things that catch on fire, and more!
defender's quest Tracing Lines -- DQ2 Progress Report for May 2022 We're proud to say that a full 25 levels are now "near final balance." It doesn't mean they won't change at all before the game releases, but it means that they're pretty dialed in and we feel the game is in a good place.
dq2 Building a Better Wave -- DQ2 Progress Report for March 2022 Designing levels was taking too long, so we designed some tools to speed up the process and we've had great results.
dq2 Summoning Reinforcements -- DQ2 Progress Report for February 2022 I've been trying to do too much stuff myself. So I'm getting some help! Specifically, we have recruited two new staff members, a production specialist, and a level designer/coder, to help me out.
dq2 Overcoming "Level Designer's" Block -- DQ2 Progress Report for August 2021 Our north star is making sure that each character's identity is established as solidly and clearly as possible before moving on. The player should instantly be able to grasp, "this is what this character is for."
defender's quest Parade of Parasites: DQ2 progress report for March 2021 Howdy Defender's Quest fans! Today we have a progress report and a new build up on Steam for Windows/Linux. As we covered in March of the Machines [https://www.fortressofdoors.com/march-of-the-machines-dq2-progress-report-for-december-2020-january-2021/] , each of the two parties in Defender's Quest 2 (known as the "
dq Tanking Texas Temperatures: DQ2 progress report for February 2021 It got really cold and scary in Texas for a bit but somehow I actually got a few things done!
defender's quest March of the Machines: DQ2 progress report for December 2020 + January 2021 In the December/January progress report we talk about three new "machine minion" characters that help fill out the party.
dq2 Back in the Saddle: Defender's Quest 2 / my life progress report for May 2020 Time for an extremely overdue update on everything going on with Defender's Quest 2 development and my life in general.
defenders-quest Defender's Quest 2 Progress: February-July 2019 We're starting something new -- Defender's Quest 2 monthly infodump progress reports.
design Featured Wash your game's windows Ever played one of those games where you have no clue what any of the mechanics actually do and you just kind of muddle through? Playing this kind of game is like peering through a dirty, smudged window. What a game like this needs is some Windex.
defenders-quest DQ2 alpha/beta access is now available. Defender's Quest 2 now has alpha/beta/tester access available! Instructions inside.
defenders-qust Featured Defender's Quest is coming to PlayStation and Xbox in February 2018 Defender's Quest: Valley of the Forgotten DX will be releasing on the PlayStation 4, PlayStation Vita, and Xbox One imminently. UPDATE: It's out now! Also -- there are some non-fatal known bugs [https://www.fortressofdoors.com/known-bug-in-defenders-quest-dx-console-version-patch-incoming-soon/] that are being fixed as we speak. Media assets
dq1 Defender's Quest HD Demo, initial public test Hey everyone! Defender's Quest HD now has a public demo. It's not 100% polished as of today, so I'm not going to put this out on the newsletter or give it much more than the laziest amount of attention I can, but I do
defender's quest Defender's Quest II: The City of Ennekar LARS: As the Defender's Quest II engine and Defender's Quest HD get further along towards completion, we've been building up a huge internal backlog of story and art materials as our writer, James, keeps churning on. He's currently up to his fifth
defender's quest I Wish Upon a Steam I write about Steam [https://www.fortressofdoors.com/tag/steam/] a lot, because they hold my fate in their hands like a tiny bird. (Photo by Chris Yarzab [https://www.flickr.com/photos/chrisyarzab/], link [https://www.flickr.com/photos/chrisyarzab/8074925450/in/photolist-diy71A-ajB9tp-4qMdBp-b56P1e-9QBnfy-9QBmBC-jzZxLe-74RvCN-bancLz-NYNVB-9QBog3-tCeRa-89Dr6d-26LDkx-84kQDT-6YTsCN-84oTdS-ff4ULS-6VSHX2-38x8Eb-3vg1r-6pE8r8-6pJg2A-amryiH-6pE8q4-2pHNuS-88RCYx-cxTsZm-ac2Hr1-b5at9Z-2JXgSt-49VyuH-8yRdA
defender's quest Steam Traffic Patterns Deep Dive So in a previous article [https://www.fortressofdoors.com/brave-newsteam-world/] I talked about the Steam Discoverability update [http://www.gameinformer.com/b/news/archive/2014/09/22/steam-introduces-improved-discoverability-so-you-can-find-more-games-to-buy.aspx] (which I'm calling "NewSteam"). One of the big new features was a detailed traffic analysis, which Steam
defender's quest DQ2 Update and DQ1-HD Announcement So, it's been a while since we last talked about Defender's Quest 2 [http://www.defendersquest.com/2]. I have three big things to talk about today: 1. General updates 2. Announcing Defender's Quest 1 HD re-release 3. Progress on Defender's Quest
defender's quest Brave NewSteam World Over two years ago I wrote an article called The Holy Grail of Digital Distribution [https://www.fortressofdoors.com/the-holy-grail-of-digital-distribution/] where I described what an ideal digital game store might look like. In the last two weeks, Steam launched their long-anticipated storefront overhaul (which I'll call "NewSteam&
defender's quest Optimizing Tower Defense for FOCUS and THINKING - Defender's Quest The design philosophy for Defender's Quest [http:www.defendersquest.com] boils down to two guiding principles that play to the Tower Defense (TD) genre's strengths: 1. Let the player FOCUS 2. Test the player's THINKING Note the verbs. We don't want to