Designing a tool for browsing Steam games "Wikipedia binge" style
Four new competitors have emerged to take on Steam: Epic, Discord, Kartridge, and RobotCache. Let's see how they stack up.
I surveyed a bunch of Steam developers and they told me how they feel about recent developments.
If you ever wanted to survey every Steam developer in existence, here's how you might do that.
This article also available in: Russian translation by HTR Mobile Uzbek translation by Drawings Team) I get a lot of pitches for "Steam competitors" in my inbox. 99% of them are
All of the major game stores (Steam, GOG, Origin, Uplay, itch, etc) serve different groups at the same time, many of which have competing interests. Broadly speaking, they are: Customers Developers Publishers The
Like many game devs, I got my start making mods for other games. And if your experience was anything like mine, you'll recall brilliant creative highs punctuated by long tedious slogs sorting through
Our game Defender's Quest will be five years old in just a few days, which is a good opportunity for a retrospective on how Steam has changed in that time. On November 8th
Hey everyone! Let's talk about what we've been up to lately. Stuff I'm gonna talk about today DQDX engine Controller support DQII progress tracker New DQII tools Have some free open source board
I never thought the day would come where I would passionately argue that fans should pirate my game rather than pay for it, but here we are. That's conditional, of course. If you're
It's hard to believe, but on January 19th 2016, four whole years will have passed since we first released our game Defender's Quest: Valley of the Forgotten. What's even harder to believe is
Okay so let's talk about this whole Steam Workshop paid mods thing, the internet freakout, and its subsequent reversal. Some very good points have been brought up by the "against" crowd,
I write about Steam a lot, because they hold my fate in their hands like a tiny bird. (Photo by Chris Yarzab, link) Given the recent flood of games onto Steam, I had
So in a previous article I talked about the Steam Discoverability update (which I'm calling "NewSteam"). One of the big new features was a detailed traffic analysis, which Steam has explicitly
We recently announced an HD re-release of Defender's Quest 1, and that it will be a free upgrade. Some people want to know why. Specifically, two things prompted me to write this article:
Recently I wrote a big article about the new changes in Steam, and rendered my judgment: cautiously optimistic. After further reflection, my position is unchanged -- most of it's very good, but some
Over two years ago I wrote an article called The Holy Grail of Digital Distribution where I described what an ideal digital game store might look like. In the last two weeks, Steam
So you've probably seen that Ars Technica article that has magically reverse-engineered every steam game's gross (sales+free-key-redemption) numbers.Everyone's talking about this graph:The obvious first statement is "WOWS! Video games
So I got back from Steam Dev Days. You might have heard that everyone who attended got a Steam Controller prototype from Valve, as well as one of the many Steam Machine models
Shortly after we published our giant sales report, Defender's Quest: By the Number, part 2, the Steam Linux client officially went public and was accompanied by a site-wide sale.The Linux sale featured
Quick blog post because I haven't done one in a while.Defender's Quest STEAM launch date:October 30th, 2012That's pretty soon. We will also be launching on Desura, Impulse, GamersGate, and GOG. We
Before I give you guys the big announcement I've been promising, first thing's first - yes, we've heard all about Steam Greenlight, in fact you've all been emailing us pretty much non-stop about
Cross-posted on Gamasutra. Twitter handle: @larsiusprimeThe challenge of being an independent developer is that so much of your game's success is out of your control. There's no Department of Internet Money where