Defender's Quest is coming to PlayStation and Xbox in February 2018

Defender's Quest: Valley of the Forgotten DX will be releasing on the PlayStation 4, PlayStation Vita, and Xbox One imminently. UPDATE: It's out now! Also -- there are some non-fatal known bugs that are being fixed as we speak. Media assets can be found at the bottom of this post.… »

So You Want To Compete With Steam

This article also available in: Russian (translation by HTR Mobile) Uzbek (translation by Drawings Team) I get a lot of pitches for "Steam competitors" in my inbox. 99% of them are doomed to failure, but the worst part is the vast majority are doomed before they even start. It continually… »

How the Sausage gets made (aka "where the @$%^ is DQII")

Alrighty, been putting this one off for a bit too long. So, some of you have rightly been asking me, "hey Lars, where's DQII?" for quite some time now, leaving my dilligent wife to field the responses on the forum in my absence. And seriously, I have the most patient,… »

Stores vs. Developers vs. Customers vs. Publishers

All of the major game stores (Steam, GOG, Origin, Uplay, itch, etc) serve different groups at the same time, many of which have competing interests. Broadly speaking, they are: Customers Developers Publishers The store platforms themselves You'll often hear complaints about various stores (Steam, most commonly). But something that's not… »

Player-Friendly Atomic Game Modding

Like many game devs, I got my start making mods for other games. And if your experience was anything like mine, you'll recall brilliant creative highs punctuated by long tedious slogs sorting through obscure and poorly documented data formats, unless you were really unlucky and reduced to directly hacking binary… »

Steam Discovery 2.0, Stegosaurus Tail 2.0

Our game Defender's Quest will be five years old in just a few days, which is a good opportunity for a retrospective on how Steam has changed in that time. On November 8th of this year, Steam launched its much anticipated Discovery update 2.0. I've written previously about the… »